CONNECT WITH US
VR/AR
VR/AR applications are becoming popular in the IT market.
IN THE NEWS
Wednesday 14 June 2017
Intel announces partnerships for the gaming market
On the eve of the E3, Intel demonstrated a lineup of new games and technology, and revealed several new initiatives, including partnerships with ESL, Oculus and Ready At Dawn Studi...
Tuesday 13 June 2017
Popularity of 360-degree panorama cameras growing
IT brand vendors have shown keen interests in 360-degree panorama cameras that support virtual reality (VR) video filming. Many of the vendors have begun releasing related devices,...
Monday 12 June 2017
Pegatron sees decreasing 2016 revenues
Pegatron Technology has announced consolidated revenues of NT$1,157.7 billion (US$39.01 billion) for May, down 4.6% on year with gross margins reaching around 5.4%, net profits of...
Monday 12 June 2017
Packaging can extend physical limits of semiconductors, says TSMC chair
Moore's Law will reach its physical limits in 8-10 years, but the development of advanced packaging technology will help extend innovations, according to Morris Chang, chairman of...
Monday 12 June 2017
HTC adds new content to Viveport platform
HTC recently added 76 new titles onto its Viveport, the app store for its Vive head-mounted display (HMD) VR devices, bring the total number of content to over 150, according to the...
Wednesday 7 June 2017
StarVR ties up with ZeroLight to develop VR solutions for automotive industry
StarVR, a joint venture between by Acer and Sweden-based game developer Starbreeze, has tied up with ZeroLight, a UK-based car visualization interactive solution developer, to develop...
Tuesday 6 June 2017
Apple updated iMac and MacBook series with latest platforms; introduces iMac Pro
Apple has updated its iMac line with up to three times more powerful graphics, faster processors, Thunderbolt 3, faster storage options and brighter Retina displays, and added a Retina...
Monday 5 June 2017
Global AR/VR headset shipments gain momentum in 1Q17, says IDC
Global shipments of augmented reality (AR) and virtual reality (VR) headsets continued to soar with a total of 2.3 million units shipped in the first quarter of 2017, according to...
Monday 5 June 2017
IBM, Globalfoundries and Samsung build new transistor for 5nm technology
IBM on June 5 announced that the company and its research alliance partners Globalfoundries and Samsung, and equipment suppliers have developed an industry-first process to build...
Saturday 3 June 2017
Huawei plans to set up VR R&D centers in China, US
China-based Huawei reportedly plans to set up R&D centers in China and the US for development of VR/AR/MR related products and applications, according to industry sources.
Thursday 1 June 2017
Virtual reality becoming more of a reality at Computex Taipei
A number of announcements and technology demos were made and seen at Computex Taipei this year that are sure to help virtual reality (VR) technology become more accessible and exciting...
Tuesday 30 May 2017
Welcome to Computex 2017: New friends, renewed rivalries
After several years where players in a post-mature PC industry have been more concerned about making sure they clear out inventory rather than consistently introducing new innovations...
Friday 26 May 2017
Digitimes Research: AMOLED to become mainstream smartphone panels
AMOLED panels, due to superiority in color saturation, thinness and power consumption over TFT-LCD panels, have seen increasing adopted for smartphones and will eventually become...
Thursday 25 May 2017
Realtek and Waves bring virtual reality audio capabilities to any headphone and headset
At Computex 2017, Realtek Semiconductor Corp. (Taiwan Stock Exchange: 2379.TW) and Waves will unveil the co-developed WNX7000, a high performance audio DSP with Waves Nx virtual reality...
Monday 22 May 2017
Shipments of Google Daydream-enabled smartphones to reach over 10 million units in 2017
Global shipments of smartphones supporting Google's Daydream platform will reach over 10 million units in 2017, according to Clay Bavor, vice president of virtual and augmented reality...