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NEWS TAGGED NINTENDO
Tuesday 24 June 2025
Nintendo reshuffles Switch 2 supply chain with 13 new chip partners
The long-dormant consumer electronics market has recently seen a surge of excitement with the launch of Nintendo's latest Switch 2 gaming console. Released on June 5, 2025, the Switch...
Friday 20 June 2025
Switch 2 shifts to Samsung as Nvidia pressures TSMC on pricing
Nintendo's long-awaited Switch 2 officially launched on June 5 and has sold like hotcakes across Japan, South Korea, the US, and other key markets. Strong sales momentum has reportedly...
Thursday 19 June 2025
Nintendo Switch 2 off to strong sales start; handheld rivals fear displacement effect
Nintendo's long-anticipated Switch 2 debuted on June 5 across Japan and several other markets, marking its first major console release in eight years. Demand has quickly outpaced...
Thursday 19 June 2025
Nintendo Switch 2 goes supersonic, Samsung chips in with billion-dollar upside
Nintendo's highly anticipated Switch 2 console launched to surging global demand, setting sales records in both Japan and the US while simultaneously boosting prospects for Samsung...
Thursday 12 June 2025
Microsoft enters handheld gaming with Asus-powered Xbox console
Microsoft will enter the handheld gaming console market for the first time under its Xbox brand, with a product launch planned for the peak consumer season at the end of 2025. The...
Thursday 12 June 2025
Switch 2 launch boosts demand outlook for component suppliers amid record-breaking sales
Nintendo's newly launched gaming console, the Switch 2, has sold more than 3.5 million units globally within just four days of its release on June 5, the company announced on June...
Wednesday 11 June 2025
Nintendo’s Switch 2 ignites IC order boom for Taiwan’s design houses
Nintendo's highly anticipated Switch 2 has officially launched to an extremely enthusiastic response across Europe, the US, and Japan. Retail channels report being "highly optimistic"...
Monday 2 June 2025
Samsung squeezed: TSMC scales 3nm heights, SMIC cracks 5nm
Samsung Foundry has boosted utilization with fresh 7nm and 8nm chip orders from Nintendo and multiple AI chipmakers. Yet its persistent setbacks at the 3nm node continue to spotlight...
Wednesday 28 May 2025
Samsung Foundry breaks through: eyes Sony and AMD orders after securing Nintendo
Samsung Electronics' foundry division is making strides following its successful acquisition of Nintendo's 8nm process orders. The division, led by Jinman Han, is now actively pursuing...
Wednesday 28 May 2025
Samsung foundry secures Switch 2 chip production in major win against TSMC
Samsung Electronics has reportedly secured the production order for Nintendo's next-generation game console, the Switch 2's core chip, marking a significant turning point for its...
Wednesday 14 May 2025
Samsung secures orders from Nintendo, paving way for future orders from Nvidia and Qualcomm

Samsung Electronics' foundry division is actively pursuing orders for its 2nm process technology and is currently conducting process...

Monday 7 April 2025
Taiwan's Ichia forecasts growth in 2025 on Nintendo supply deal, diversifying production beyond China
Ichia Technologies, a Taiwanese manufacturer of mechanical components and flexible printed circuits, projects continued growth in 2025, driven by new supply relationships with Nintendo...
Wednesday 22 January 2025
Switch 2 launching in 1H25: IC supply chain gears up despite off-season
Nintendo's recent official announcement of the Switch 2 console launch in the first half of 2025 has generated significant excitement among gamers. Consumer feedback indicates strong...
Thursday 8 August 2024
Console conundrum: Nintendo, Sony face regulatory roadblocks in China's lucrative gaming market
China's gaming market, valued at CNY302.96 billion (US$41.8 billion) in 2023, presents a lucrative opportunity that major Japanese game companies like Nintendo and Sony are eager...
Monday 5 August 2024
Nintendo sees record profit fall as Switch ages
After eight years on the market, Nintendo's sales have dropped significantly, primarily due to the absence of major blockbuster games to boost demand.