CONNECT WITH US
NEWS TAGGED GAME, IA
Friday 17 February 2006
Foxconn and Asustek may win OEM orders for PS3
Despite Sony declining to reveal details about OEM partner-related information concerning its PS3 game console, observers believe that Foxconn Electronics (the registered trade name...
Thursday 16 February 2006
Sony expects strong PS3 shipments in 2006, may work with Microsoft
Sony expects to ship over 100 million PlayStation 3 (PS3) game consoles, according to Tetsuhiko Yasuda, Sony Computer Entertainment Asia’s corporate executive managing director...
Tuesday 14 February 2006
Foxlink expects revenues up 70% on-year in 2006
Foxlink (Cheng Uei Precision Industry) plans for its revenues to reach NT$48 billion (US$1.5 billion) in 2006, growing more than 70% on-year, according to today's Chinese-language...
Thursday 9 February 2006
Sony to showcase PS3 at Taipei Game Show 2006
Sony will showcase the PlayStation 3 (PS3) at the upcoming Taipei Game Show (TGS) 2006, which takes place between February 16-20. This will be a first Taipei showing for Sony’s...
Tuesday 7 February 2006
Kinpo (Compal) group aims at almost 10% of handset market this year
The Kinpo (Compal) Group expects its subsidiaries to ship about 90 million handsets this year, taking almost 10% of the worldwide market, according to the group’s chairman Rock...
Tuesday 7 February 2006
Xbox 360 price adjusted, launch date in Taiwan market pushed back
Microsoft Taiwan on February 6 announced it will lower the selling price for the Xbox 360 console (including 20GB drive, wireless controller, headset and other accessories) in the...
Monday 6 February 2006
Merrill Lynch bullish on flat-panel TV demand
Merrill Lynch expects high-end game consoles to help push flat-panel TV demand, as both the Xbox 360 and PS3 have HDTV output, with resolutions up to 1080i, according to today's Chinese-language...
Monday 23 January 2006
Taiwan PC game market expected to grow 8% in 2006, says MIC
According to Taiwan's Market Intelligence Center (MIC), the Taiwan PC game market (including traditional and online game segments) will reach NT$9.78 billion in 2006, up 8% from NT$9.05...
Monday 23 January 2006
The processor wars Part I, “The death of Alpha”: Q&A with Nebojsa Novakovic
To the outside observer, improvements in PC architecture are evolutionary but logical. Processors advance inevitably in speed and performance, in happy accordance with Moore's Law...
Friday 20 January 2006
Taiwan market: Logitech launches backlit gaming keyboard
Swiss peripheral vendor Logitech yesterday introduced the G15 keyboard for gamers. Its adjustable-tilt, backlit LCD display shows users crucial information during game play and allows...
Thursday 19 January 2006
Taiwan market: Over 10 local firms developing Xbox 360 games
More than 10 producers of on-line and/or PC games in Taiwan are engaged in the development of Xbox 360 games, according to Microsoft Taiwan. However, many of the offerings won’t...
Tuesday 17 January 2006
Xbox 360 not to sell well in China, says game provider
The Xbox 360 will not become popular in the China market in the next two to three years mainly due to its high price, according to Jun Tang, president of Shanda Interactive Entertainment,...
Friday 13 January 2006
Taiwan market: Xbox stocks being cleared for arrival of Xbox 360
Retail channels in the Taiwan market are clearing out existing Xbox inventories through price cuts or bundling it with free software to pave the way for the scheduled March 2 launch...
Thursday 12 January 2006
Taiwan produced US$9.1 billion worth of digital content in 2005
Taiwan’s digital content industries had a total production value of NT$290.2 billion (US$9.1 billion) last year, according to estimates by the Digital Content Industry Promotion...
Wednesday 11 January 2006
China market: Mobile game subscribers to reach 31.69 million in 2008
The handset-based mobile game market in China is on the rise, with the number of subscribers to grow to 31.69 million and revenues to 3.09 billion yuan (US$383 million), according...
CHT
Samsung expands mobile phone production beyond Asian countries, says DIGITIMES Research
SLMs to increase presence in GenAI business opportunities, says DIGITIMES Research
Generative AI market to reach US$1.5 trillion by 2030 with Taiwan holds hardware advantage; software and services to see promising future, says DIGITIMES Research