The global production value of the VR (virtual reality) industry, including VR devices and applications, will stage a major take-off in 2017, according to TH Tung, chairman of the...
Of Internet users in Taiwan, 66% play online or Web games for more than 30 minutes a day and nearly 92% of them play games mobile devices, according to a market survey jointly undertaken...
According to the MIC, China's online game market broke the CNY100 billion (US$16.1 billion) mark in 2014 with the value reaching CNY114.5 billion for 37.7% on-year growth. For the...
Total revenues for gaming services in the China market in 2014 are estimated at CNY114.48 billion (US$18.5 billion), increasing 37.7% on year, according to China Audio-video and Digital...
Online gaming service operators in the China market generated total revenues of CNY13.943 billion (US$2.24 billion) during the second quarter of 2014, decreasing 5.6% on quarter but...
The Taipei Game Show 2014, January 23-27, will host 96 exhibitors and nearly 1,000 booths, according to organizer the Taipei Computer Association (TCA).
Online gaming service operators in the China market generated total revenues of CNY13.457 billion (US$2.19 billion) during second-quarter 2013, increasing 5.2% seuentially and 17.8%...
Online gaming operators in the China market generated revenues of CNY12.788 billion (US$2.05 billion) during first-quarter 2013, increasing 4.4% sequentially and 13.5% on year, according...
Online gaming service operators in the China market generated total revenues of CNY12.248 billion (US$1.96 billion) during the fourth quarter of 2012, increasing 4.98% on quarter...
Online game operators in the China market generated total revenues of CNY40.103 billion (US$6.36 billion) and attracted 201 million users in total in 2012, respectively growing by...
Online gaming service Operators in the China market generated total revenues of CNY11.7 billion (US$1.84 billion) during the third quarter of 2012, according to China-based consulting...
The China market had an estimated 30.28 million users of handset-based online games in fourth-quarter 2011, growing 12.1% sequentially and 49.4% on year, according to Analysys Inte...
Operators of online gaming services in the China market generated total revenues of CNY10.29 billion (US$1.62 billion) during the fourth quarter of 2011, rising 8.2% on quarter and...
Gamania Digital Entertainment, a developer and operator of online games in Taiwan, recorded consolidated revenues of NT$7.054 billion (US$231 million) in 2011, growing 20.42% from...